Full Random should no longer select maps that players do not own.Player units should be less likely to get stuck in forests or teleport through walls.Villager s should no longer stop and attack Wolves (ordering a move command will now take priority so users can move villagers if desired).Line of site circles should now correctly follow units (in rare cases they would be misaligned).Unit selection circles now behave correctly when unloading Transport Ships.Saving during a game should no longer cause a desync when watching the replay.Monk tool tip should no longer crash in Russian localization.Repeatedly loading into treaty mode games will no longer crash.Spectators opening the tech tree in the game lobby should no longer crash.Removing a unit from a queue should no longer randomly crash.Using standard AI and the original dataset will no longer randomly crash.Repeatedly pressing hot keys during loading screens will no longer crash.Turtle icons appear for each player that cannot maintain 90% of the simulation frame rate (previously only showed for the slowest player).Red ping circles appear for players above 400mp ping (previously 700ms).
Removed the added network delay on game start.